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Leos fortune spoundtrack
Leos fortune spoundtrack







leos fortune spoundtrack

Each “world” looks very distinct, and has an emphasis on particular traps and hazards, but not exclusively so. For example, one set of four are in the desert, while another is the mountains. The levels are broken down into groups/worlds of four, each in a different area that themes them out. They’re nice allusions, but not much more as this game is otherwise very distinct.

leos fortune spoundtrack

Think of those similarities as more of a hat tip. And as much as it sounds like this game is a Sonic clone, it’s not. You don’t charge up your speed, but you do run into them to be propelled off of them at a higher speed. Third, there are springpads, just like in the Sonic games. Second, just as players would grab up golden rings while playing through a given level, golden coins are similarly sprinkled throughout a level, to be picked up as a player goes along. First, the layouts of the levels are similar to that of Sonic, with gradual ups, downs, and loop le loops. And this is where the allusions to Sonic begin to enter. With the game being a platformer, players start each of the twenty levels on the left and work towards the right. Virtual, on screen controls are an option as well. Right thumb swipes up and down to jump/inflate (more on that later), or dive. Swipe left or right to move Leo in the desired direction, using the left thumb. The gameplay for Leo’s Fortune is as strait forward as the story. It’s designed to be a simple platformer, not an extrinsic RPG. Given that much of the development focus seems to have been put into the visuals, layout, and puzzles, I see no harm done here. The game focuses more on the former, as Leo suspects one family member after another, shown in one of those cut scenes every few levels, but it’s all tied together neatly at the end. It touches on themes of familial greed and mistrust, with a side-order of a large and ominous robot. That’s not to say that those scenes aren’t enjoyable though, the story just doesn’t go very deep when they arrive. The story isn’t deep at all, being merely contained in some cut scenes that show black and white pictures with some voice over from Leo. Leo is also a very rich engineer, who obtained a fortune in gold coins, and this eponymous fortune ends up being stolen. Leo is an undefined little furball, which I could best liken to a green weepul that swapped his adhesive feet out for a handlebar mustache and a Slavic accent. In Leo’s Fortune, players will assume the role of Leo. In other ways, it’s short, sweet, and to the point. In some ways, it felt a bit like a modern riff on the classic Sonic games. This is a game that’s gorgeous to look at, and fun to play. Leo’s Fortune is a platformer by 1337 and Senri.









Leos fortune spoundtrack